

Well let me just say that Into the Nexus is exactly what old-time Ratchet & Clank fans have been waiting for, as the game manages to incorporate nearly every fan-favorite gameplay mechanic from earlier games, with still some room left over to experiment with a few exciting new ideas.
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In fact, I’ve actually been stressing out all week about writing this review, because there are just so many awesome things to discuss with this game that I had a really difficult time trying to decide which incredible feature I was going to talk about first.įor starters, from the very first day of the game’s reveal, Ratchet & Clank: Into the Nexus has been billed as a return-to-form for the dynamic gun-toting duo, and taking the series back to its platforming roots for the first time since 2009’s A Crack in Time. These are easily the most imaginative and creative level designs that we’ve seen from Insomniac Games in years, and every planet and space station in the game is a clear-cut winner. But even better than how everything in the game looks is the way those dreamy Pixar-like characters and environments are actually put to use.
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The graphics in the game are incredibly good, and on par with what we saw from Full Frontal Assault. This time around, the Ratchet & Clank Future series comes to a close as the Lombax and his robot pal take on two of the galaxy’s deadliest foes, and the brief, but action-packed adventure that follows is nothing short of pure Ratchet & Clank magic. After a few unfortunate missteps that saw Insomniac Games trying to alter this formula with the linear and co-op heavy All 4 One and the strange tower defense hybrid Full Frontal Assault, Ratchet & Clank: Into the Nexus is here to bring our heroes back to their roots: jumping on platforms, searching high and low for Gold Bolts, and wielding all sorts of crazily fun weapons that have got to be all but illegal.

The Ratchet & Clank series has certainly had its fair share of ups and downs after ruling the PlayStation 2 generation with its unique blend of platforming and weapons-based gameplay.

Release Date: NovemDeveloper: Insomniac Games Publisher: Sony Computer Entertainment Platform: PlayStation 3 (Reviewed) Genre: Platformer
